![]() 120 degree no sight so that melee attack is an option.ġ2 New weapons: lasso, throwing rock, boomerang, TNT stick, jar with bees, sling shot, bows & arrows, dual revolversġ3 3 levels of upgrading a weapon (grip, gun powder, type of bullet)ġ4 Destructions. Change cards screen interface: dragging cards from left panel to the right panel doesnt work.ĥ No move cursor option to see if you are able to shoot an enemy if you move to that spot (icon showing)ħ Add another option so players get to buy his own cards to go to battle withįeatures to add in the next Hard West game or expansion/ DLC:Ģ Only heavy weapons shoot trough wall (weapons that do 5 or more damage)ģ a card-skill so you can decide which bodyparts you are gonna shoot (head, torso, arms, leg depending on the percentage per body part) to get bonus》some sort of a criple shotĤ More looting and more interacting with the environment changing the mapsħ Some kind of "base building"/ town building (investing in buildings so you can buy or upgrade stuff)》hardware store, horse stable, saloon, eagle training for scanning the area, watch tower, blacksmith, farming.Ĩ Before taking the shot close up 3rd camera from behind (only whilst shooting: shotguns, sniper rifle, fanning, barrage, cone shot)ġ0 Melee weapons: sticks with spikes/ nails, broken bottle, knifeġ1 Everybody 240 degree sight (red circle). Motivates to play agressive instead of camping and being too cautious! The deeper a vein is, the more likely it is to contain high amounts of gold, but do note that mining costs are proportional to vein depth. As mining historian Duane Smith put it, many accidents and injuries stemmed from general rashness and lack of care on behalf of the companies and fellow workers. * red sight circle (reactionshot instead of overwatch). You can mine 3 types of gold, sorted by vein depth, at certain locations: placer gold, deeper gold and hard rock gold. Hard-rock mining was dangerous, with daily hazards including rock falls, injuries from drills and other equipment, and dynamite blasts. I really hope we get in future a Hard West 2. It won’t cost you anything other than time and a bit of drive space, so check it out if you are at all interested.BTW if there will be expansion, DLC or whatever, I made a list of PRO's and CON's It also introduces a melee character, who can be extremely effective if used properly. ![]() Not so in the first part of Hard West 2, where there are a plethora of things to bounce bullets off of. The original had that mechanic, but the opportunity to use it was somewhat limited, especially if you are going for a double bank. The other big change is that there are far more things to ricochet bullets off of. This can be very rewarding as you string together a few posse members not quite able to finish off opponents and then use another to finish them off, one after another. One of the first things you will encounter is the Bravado mechanic, similar to the one Gears Tactics, where if you kill an opponent you get all your action points back and can keep on shooting and moving until you fail to kill another enemy. They are also collecting bug reports, but so far the game seems more stable than many recently released ones have been. Ice Code Games and Good Shepherd Entertainment have released a free beta on Steam which it seems just about anyone can join, which gives you a brief look at Hard West 2. On the other hand if you did play through it and hated it then Hard West 2 is not for you as it is more of the same, with extras. Many of these props were originally designed for. If you tried the first Hard West and didn’t like it because it was a mining expedition simulator then you missed out on the rest of the vastly different and semi-connected campaign, not to mention it’s branches, so you should try it again no more mining missions await you. Heres a hand-picked selection of our props that would be right at home in you mining or old west scene.
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